[PDF / Epub] ★ Unity Virtual Reality Projects By Jonathan Linowes – Natus-physiotherapy.co.uk Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ Explore the world of Virtual Reality by building immersive and fun VR projects using Unity D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences including diorama first person characters riding on rails degree projections and social VR A project based guide that teaches you to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a Unity Virtual PDF/EPUB or non programmer unfamiliar with D computer graphics or experienced in both but new to virtual reality and are interested in building your own VR games or applications then this book is for you Any experience in Unity is an advantage What You Will Learn Create D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics gravity animations and lighting using the Unity engine Experiment with various user interface UI techniues that you can use in your VR applications Implement the first person and third person experiences that use only head motion gestures for input Create animated walkthroughs use degree media and build multi user social VR experiences Learn about the technology and psychology of VR including rendering performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C language In Detail What is consumer “virtual reality” Wearing a head mounted display you view stereoscopic D scenes You can look around by moving your head and walk around using hand controls or motion sensors You are engaged in a fully immersive experience On the other hand Unity is a powerful game development engine that provides a rich set of features such as visual lighting materials physics audio special effects and animation for creating D and D games Unity has become the leading platform for building virtual reality games applications and experiences for this new generation of consumer VR devicesUsing a practical and project based approach this book will educate you about the specifics of virtual reality development in UnityYou will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard We will then learn how to engage with virtual worlds from a third person and first person character point of view Further you will explore the technical considerations especially important and possibly uniue to VR The projects in the book will demonstrate how to build a variety of VR experiences You will be diving into the Unity D game engine via the interactive Unity Editor as well as C Sharp programmingBy the end of the book you will be euipped to develop rich interactive virtual reality experiences using UnitySo let's get to it Style and approach This book takes a practical project based approach to teach specifics of virtual reality development in Unity Using a reader friendly approach this book will not only provide detailed step by step instructions but also discuss the broader context and applications covered within.
- Kindle Edition
- 288 pages
- Unity Virtual Reality Projects
- Jonathan Linowes
- 08 March 2016 Jonathan Linowes