Microscope Explorer eBook Ê Ebook

Microscope Explorer ❰Reading❯ ➶ Microscope Explorer Author Ben Robbins – Natus-physiotherapy.co.uk Microscope Explorer is a supplement for Microscope the award winning role playing game of epic historiesThe new book is loaded with tools and strategies to get the most out of your Microscope games On Microscope Explorer is a supplement for Microscope the award winning role playing game of epic historiesThe new book is loaded with tools and strategies to get the most out of your Microscope games One of the biggest challenges is picking an idea for your history the possibilities are nearly infinite but game time is not.


4 thoughts on “Microscope Explorer

  1. Shannon Appelcline Shannon Appelcline says:

    The early parts of Explorer support playing the existing game I find the advice interesting enough I was less enthused by the numerous story seeds because I'm not really looking to create someone else's settings That's nothing on the seeds; they seem evocative On the other hand the oracles which randomize starting points for Microscope felt really clever and interesting The material on using Microscope to create the basis of other games was one of the sections that I really wanted to read because that's exactly what we've been doing and it contains some neat ideas and some obvious explanations Really that's a good description of this whole first half of the book a mixture of the mundane and the miraculousMoving on to the game variants Union is uite a clever way to use Microscope to create family trees It does a great job of varying the core rules to the game to support this sort of play while staying close enough to those rules so that the game remains familiar I'd definitely use this to help define heroes in my own history Chronicle lets you write the history of a specific thing in Microscope It's actually uite similar to the original game other than that constraint but it's kept interesting and different by the introduction of a new Anchor character for each era which is an intriguing variation Echo is a game of using time travel to create and recreate history It's a bit beyond my personal desires for Microscope but it might be the most fascinating part of this book The rule system is a massive revision of the Microscope game and it looks like it'll make a really fun game of timey wimeynessFinally the Experiments that end the book are interesting seeds for variants of Microscope and interesting advice for using the original rules in slightly different waysAs a whole Explorer is mixed Some parts feel mundane while others seem almost as revolutionary as the original The three game variants are the strong heart of the book and the best reason to buy and read it


  2. Aaron Aaron says:

    So if you've read my Microscope review you probably know how I feel about that game Just to summarize though I think it's interesting a good idea that makes people think in ways that are a little different It's not perfect if you're looking for a standard tabletop RPG experience but it's a fun world building tool that's easy to set upMicroscope Explorer expands on what's given in the original 81 pages of Microscope Mainly this supplement clarifies what's in the main book gives some examples to help generate ideas for new games and timelines and adds some new rules to the original game to help you handle different situations from the main one in Microscope some even as experimental ideas to help you build your own uniue rules off ofThis one's about twice as long as the main book but it's not too much complex If you wanted you could probably skip over a great deal of information in this to pick and choose when you think you could use it honestly I didn't need much in the way of clarification but the brainstorming and experimental ideas were interesting so I would probably just jump to there from now on Rather than just add things that work within the present system the game actually suggests serious changes to what the rules are as written which does happen in RPGs but not often enough Microscope is not what I would call a mechanically complex or 'crunchy' system but the suggestions are often enough to get me to consider what could be Microscope on it's own is kind of a freedom paradox as a lot of games without a defined setting are; if you don't have a pathological complex to set stories in a certain direction the options of infinity can be dauntingIs it necessary? Not really It costs as much as the main book which bumps it up to about average RPG inital investment range if you buy it physically along with the main book I think it could help anyone who isn't as experienced with role playing games or have some hangups with the system or if they're just hoping to create something different with the concepts the game brings up but don't uite have the right direction yetI would say you should get this if you really like what you see in Microscope because honestly I think this is the kind of stuff that should have come with the game initially and probabaly should be in RPGs What it presents is some options maybe the kind of thing you can build a roadmap from which I think is always a good thing many rpgs and systems for them don't present a lot of options other than what's written on the page thus one can feel that freedom paradox or like there's only one way to play


  3. John John says:

    A nice expansion to the original game this book includes advice on playing uick start ideas and variants Not at all essential for playing the game but nice to have


  4. Jason Vanhee Jason Vanhee says:

    An expansion for the Microscope game this adds some interesting wrinkles but in the end is purely decorative It won't necessarily change the way one plays Microscope and nothing in it is a revelation but it's nice to have


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